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Civ 6 custom civ
Civ 6 custom civ











It shares the elegance of Civ 5’s UI, but has a notable focus on explaining not just what something does, but how you can do it better. “The interface also has some nice touches. With charges, they’re not around long, so it’s not worth it.” I can also see these changes making a huge difference when it comes to late-game unit congestion, when Civ 5’s Workers have nothing left to do and are simply idling until you disband them. “Players playing on a high difficulty found that stealing workers from another civ or a city state was a great strategy, because they were around for the rest of the game. “You don’t really want to have someone sitting on a tile for six or eight turns and then have them wake up, and you don’t really remember what they were doing.” Additionally, Beach says the limited uses created balance improvements. Another distinguishing feature of Civ 6’s Builders is that their terrain improvements happen instantly, instead of over the course of several turns.Īreas that've been explored but lost sight of look hand-drawn.“It’s streamlined the game for us in a really good way,” says Lead Designer Ed Beach, explaining the thinking behind the change.

civ 6 custom civ

Playing as the Chinese in this pre-set scenario, I benefitted from one of their cultural bonuses that causes Builders to have four charges instead of the three other civs have.

civ 6 custom civ civ 6 custom civ

One of the first you’ll notice – after the impressive hand-drawn map art style that covers undiscovered and fog-of-war-covered territory – is that Workers are now called Builders, and have a limited number of uses before they vanish from the map.













Civ 6 custom civ